Spells

Wizard101 Sun Spells Guide ( Full list )

Wizard101 sun spells are one of the most important spells in the game, sun spells are all about enchantments, there are 25 sun spells in the game they all are trainable with training points from various trainers in the spiral, here is the sun spells full guide.

Sun Spells wizard101

Sun school trainers in Celestia

Celestia sun school trianer_1

Location: Celestia base camp

Celestia sun school trianer_2

Location: Celestia > The Floating Land

Note: Level 50 is required to start training sun spells

wizard101 sun spells

1- Strong

  • Add 100 damage to any damage spell in your hand
  • level: 50

wizard101 sun spells

2- Giant

  • Add 125 damage to any damage spell in your hand
  • level: 52

wizard101 sun spells

3- Monstrous

  • Add 175 damage to any damage spell in your hand
  • level: 56

wizard101 sun spells

4- Gargantuan

  • Add 225 damage to any damage spell in your hand
  • level: 58
  • This spell is available from the sun school trainer in Floating Land not the one in cl base camp

wizard101 sun spells

5- Keen Eyes

  • Add 10% accuracy to any spell in your hand
  • level: 50

wizard101 sun spells

6- Accurate

  • Add 15% accuracy to any spell in your hand
  • level: 52

wizard101 sun spells

7- Sniper

  • Add 20% accuracy to any spell in your hand
  • level: 54
  • this spell is available from sun school trainer in Floating Land not the one in cl base camp

wizard101 sun spells

8- Unstoppable

  • Add 25% accuracy and +10% armor-piercing to any spell in your hand
  • level: 58
  • this spell is available from sun school trainer in Floating Land not the one in cl base camp

Sun spells from Zafaria trainers

Zafaria sun school trainer

Location: Zafaria > Drum Jungle

  • To unlock this trainer you need to complete the side quest named: Midnight Sun
  • Quest Giver: Koko Smokesign
  • Giver location: Drum Jungle
  • Required level to start the quest: 66
wizard101 sun spells

1- Colossal

  • Add +275 damage to any Damage spell in your hand
  • level: 64

wizard101 sun spells

2- Extraordinary

  • Add 25% accuracy and +15% armor-piercing to any spell in your hand
  • level: 64

Sun spells from Azteca trainers

Azteca sun school trainer

Location: Azteca > Three Points

  • To unlock this trainer you need to complete the side quest named: Turn up the Sun
  • Quest Giver: Pascal Redmask
  • Giver location: The Zocalo
  • Required level to start the quest: 84
wizard101 sun spells

1- Sharpened Blade

  • adds +10% to any positive damage charm
  • level: 86

wizard101 sun spells

2- Potent Trap

  • adds +10% to any negative damage ward
  • level: 86

wizard101 sun spells

3- Primordial

  • adds+100 to any healing spell
  • level: 86

Sun spells from Korsten Bloodscorn

Korsten Bloodscorn

Location: Celestia > Stormriven Hall

  • No required quests to unlock him, he is already unlocked
  • you need to be level 54 to train spells from him
wizard101 sun spells

1- Mutate Sprite

  • Turns the life spell sprite into the death spell midnight sprite
  • Level: 54
wizard101 sun spells

2- Mutate Swarm

  • Turns the balance spell locust swarm into the ice spell polar swarm
  • Level: 55

wizard101 sun spells

3- Mutate Banshee

  • Turns the death spell banshee into the life spell Forsaken banshee
  • Level: 55

wizard101 sun spells

4- Mutate Wyvern

  • Turns the ice spell ice wyvern into the fire spell fire wyvern
  • Level: 62

wizard101 sun spells

5- Mutate Kraken

  • Turns the storm spell Kraken into the fire spell inferno Kraken
  • Level: 56

wizard101 sun spells

6- Mutate Minotaur

  • Turns the myth spell Minotaur into the death spell deadly minotaur
  • Level: 57

wizard101 sun spells

7- Mutate Phoenix

  • Turns the fire spell Phoenix into the storm spell thunderbird
  • Level: 58

Sun spells from Qyburn Stellargaze

Qyburn Stellargaze

Location: Arcanum > Panopticon 

  • you need to be level 110 to train spells from him
wizard101 sun spells

1- Epic

  • Add +300 damage to any Damage spell in your hand
  • level: 110

wizard101 sun spells

2- Radical

  • adds+150 to any healing spell
  • level: 110

wizard101 sun spells

3- Aegis

  • Protects charms ( blades and weaknesses ) from removal for 1 time
  • level: 110

wizard101 sun spells

4- Indemnity

  • protects negative charms from removal for 1 time
  • level: 110

Wizard101 sun spells from Diego the Duelmaster

wizard101 sun spells

1- Cloak

  • Cloak a Ward or Charm
  • level: 1
  • Trainer location: Unicron way near the arena

Check also

Storm spells
Storm Spells
fire spells
Fire Spells
ice spells
Ice Spells
death spells
Death Spells
life spells
Life Spells
balance spells
Balance Spells
Myth Spells
Myth Spells

MR. WIZARD

PVE MASTER

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